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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Thu, 23 Feb 2012 20:30:11 GMT--><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:rss="http://purl.org/rss/1.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:cc="http://web.resource.org/cc/"><rss:channel rdf:about="http://www.patrickbalthrop.com/about/"><rss:title>About</rss:title><rss:link>http://www.patrickbalthrop.com/about/</rss:link><rss:description></rss:description><dc:language>en-US</dc:language><dc:date>2012-02-23T20:30:11Z</dc:date><admin:generatorAgent rdf:resource="http://www.squarespace.com/">Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</admin:generatorAgent><rss:items><rdf:Seq><rdf:li rdf:resource="http://www.patrickbalthrop.com/about/2011/7/23/about.html"/></rdf:Seq></rss:items></rss:channel><rss:item rdf:about="http://www.patrickbalthrop.com/about/2011/7/23/about.html"><rss:title>About</rss:title><rss:link>http://www.patrickbalthrop.com/about/2011/7/23/about.html</rss:link><dc:creator>Patrick Balthrop</dc:creator><dc:date>2011-07-23T17:29:18Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-float-left ssNonEditable"><span><img style="width: 200px;" src="http://www.patrickbalthrop.com/storage/patrickbalthrop.jpg?__SQUARESPACE_CACHEVERSION=1311444093090" alt="" /></span></span></p>
<p>I am dedicated to creating memorable experiences in video games through sound. My work has won multiple awards including Best Audio at GDC 2008, Outstanding Achievement in Sound Design by the Academy of Interactive Arts and Sciences, and nine awards from the Game Audio Network Guild.</p>
<p>I have worked in many different capacities on multiple AAA projects, from Sound Designer to Senior Sound Designer to Audio Lead. I have worked on teams of varying sizes and needs: Small 2-3 person Audio teams to managing a team of 35+ sound designers as a part of a larger 200+ development team.</p>
<p>Currently, I am Audio Director at Irrational Games.</p>]]></content:encoded></rss:item></rdf:RDF>
